Episode #479 from 16:53

MS-DOS

So at that time, MS-DOS, no graphical interface. Can you just speak to what the heck MS-DOS is? It's largely a command launcher. So you type in a name of a command, it looks it up to see if that's in the current directory or on a special path of folders, and it loads it into memory and executes it if it's there. And that's 90% of what MS-DOS does. Now, it has environment variables and some complexity and a small scripting language built in, but it is basically just an operating system shell that allows you to use the resources of the computer, like the hard drive or the CPU, and it doesn't allow you to multitask. There's no graphical interface. Now, Microsoft did a- add a text-based graphical interface for things like an editor and QuickBASIC in DOS 5.0, I believe, and there was a DOS shell, which was sort of a graphical file manager in MS-DOS 4.0.

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So at that time, MS-DOS, no graphical interface. Can you just speak to what the heck MS-DOS is? It's largely a command launcher. So you type in a name of a command, it looks it up to see if that's in the current directory or on a special path of folders, and it loads it into memory and executes it if it's there. And that's 90% of what MS-DOS does. Now, it has environment variables and some complexity and a small scripting language built in, but it is basically just an operating system shell that allows you to use the resources of the computer, like the hard drive or the CPU, and it doesn't allow you to multitask. There's no graphical interface. Now, Microsoft did a- add a text-based graphical interface for things like an editor and QuickBASIC in DOS 5.0, I believe, and there was a DOS shell, which was sort of a graphical file manager in MS-DOS 4.0.

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MS-DOS chapter timestamp | Dave Plummer: Programming, Autism, and Old-School Microsoft Stories | EpisodeIndex