Episode #467 from 3:25:47

Indie game developers

Yeah, by the way, Matthew Ball has been really helpful. He's a great... He wrote a really great book that I recommend people check out. There's an updated version. Let me just ask for because, again, there's a bunch of indie developers listening to this. I saw that a lot of solo developers out there that are using Unreal Engine, that they're basically creating video games solo. I saw... can highly recommend. It's great. Choo-Choo Charles. It's a great video game. Gavin Eisenbeisz, he... a great guy. He solo created this game that's, I think, quite popular. I believe he says he used visuals. He didn't even use C++, he used visual scripting. He used blueprints-

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Yeah, by the way, Matthew Ball has been really helpful. He's a great... He wrote a really great book that I recommend people check out. There's an updated version. Let me just ask for because, again, there's a bunch of indie developers listening to this. I saw that a lot of solo developers out there that are using Unreal Engine, that they're basically creating video games solo. I saw... can highly recommend. It's great. Choo-Choo Charles. It's a great video game. Gavin Eisenbeisz, he... a great guy. He solo created this game that's, I think, quite popular. I believe he says he used visuals. He didn't even use C++, he used visual scripting. He used blueprints-

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Indie game developers chapter timestamp | Tim Sweeney: Fortnite, Unreal Engine, and the Future of Gaming | EpisodeIndex