Episode #467 from 2:42:17

Game economies

Yeah, I think so. You don't need an alternate currency system. Unfortunately, a bunch of ideas have been conflated because people are trying to hype up different things. But this idea of large-scale multiplayer social gaming, that notion of the metaverse, there's 600 to 800 million people playing that kind of game every month. So you know that's real and that's happening and it's very much underway. VR has a much smaller audience. I don't think you need VR to have anything like this. VR is hardware that may or may not enhance the experience for some usage cases. For some it will probably be better and for some it will probably be worse, but certainly there's not any set of Battle Royale players flocking to VR. And the other thing is NFT is trying to equate digital or cryptocurrency to the metaverse. It's like, well, it's just a way of denoting money or value exchange. You can do that with money or you can do it with NFTs or whatever, but there's nothing about this future digital economy that fundamentally requires cryptocurrency or whatever. What you need is interoperability. Interoperability can happen through a blockchain, it can happen through a database, it can happen through standards bodies with defining standards and protocols. And we've been doing it for hundreds of years since the railroads were standardized. And it's not something that totally requires a novel technological solution.

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Yeah, I think so. You don't need an alternate currency system. Unfortunately, a bunch of ideas have been conflated because people are trying to hype up different things. But this idea of large-scale multiplayer social gaming, that notion of the metaverse, there's 600 to 800 million people playing that kind of game every month. So you know that's real and that's happening and it's very much underway. VR has a much smaller audience. I don't think you need VR to have anything like this. VR is hardware that may or may not enhance the experience for some usage cases. For some it will probably be better and for some it will probably be worse, but certainly there's not any set of Battle Royale players flocking to VR. And the other thing is NFT is trying to equate digital or cryptocurrency to the metaverse. It's like, well, it's just a way of denoting money or value exchange. You can do that with money or you can do it with NFTs or whatever, but there's nothing about this future digital economy that fundamentally requires cryptocurrency or whatever. What you need is interoperability. Interoperability can happen through a blockchain, it can happen through a database, it can happen through standards bodies with defining standards and protocols. And we've been doing it for hundreds of years since the railroads were standardized. And it's not something that totally requires a novel technological solution.

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Game economies chapter timestamp | Tim Sweeney: Fortnite, Unreal Engine, and the Future of Gaming | EpisodeIndex