Episode #467 from 3:21:09
Unreal Engine 6
So what's the state of things with Verse? And I guess what you're outlining is if, and hopefully it is successful, this will be a big part of Unreal Engine 6. So what's the timeline? Where do we stand today? Well, there's a lot going on in parallel. The key thing with Verse is that we have been specifying what we think is the ultimate version of the language with all of the features we want, whereas we've been shipping more modest versions of language over time, and we've released dozens of updates to it over the past year and a half.
Why this moment matters
So what's the state of things with Verse? And I guess what you're outlining is if, and hopefully it is successful, this will be a big part of Unreal Engine 6. So what's the timeline? Where do we stand today? Well, there's a lot going on in parallel. The key thing with Verse is that we have been specifying what we think is the ultimate version of the language with all of the features we want, whereas we've been shipping more modest versions of language over time, and we've released dozens of updates to it over the past year and a half.